Shadow Warrior 3 is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S. Shadow Warrior 3 is simply a good game, but it accomplishes every task a video game should do quickly and without effort. There’s virtually no decision-making but a whole lot of killing enemies, watching pretty colors go off on the screen, and having uncomplicated fun. There’s no planning required here, just holding W and Mouse 1 as I plow through enemies.īest of all is that I didn’t have to apply any critical thinking to Shadow Warrior 3. But they’re still weapons! Melee or otherwise, it’s just another flavor of what’s already in the game. You can perform executions on enemies that rip weapons straight out of their bodies, which you can then turn on the demonic hordes. That linearity is a great reprieve from the open-world objective fests that so many AAA games are.Įven when Shadow Warrior 3 tries to do something new, it doesn’t really change the game all that much, and that’s wonderful. And bless the game, because it doesn’t let you explore anywhere or do anything besides shoot enemies. You can chop them in half with your sword or blast them apart with one of the six guns you get. The game starts at a blistering pace, throwing players at demons invading the earth. It’s about as straightforward as you can get with a first-person shooter. That’s why Shadow Warrior 3 is so perfect, especially right now. ![]() New ideas are being introduced, and they have to be placed somewhere in the ever-growing game mechanic pantheon. They demand more attention, a weightier critique. They’re all something new, and while that’s exciting, it’s also pretty exhausting. Most of the games I mentioned try to revolutionize their respective genres in some way, or are marked by their inventive gameplay mechanics. Suffice it to say, things are pretty busy. The monster that is Elden Ring has a stranglehold on the entire industry. Horizon Forbidden West is getting heaps of praise for its evolution on the original game’s formula and beautiful graphics. Sifu and OlliOlli World have both come out and blown me away. I’m writing this on February 18, smack-dab in the middle of the busiest month for games so far in 2022. ![]() Let me add some context to this weird line of praise I’ve got going on. You run, gun, and listen to Lo Wang spout off ever-grating ’90s references. Shadow Warrior 3 switches things up still further: shooting and swordplay are. There wasn’t a lull, a midgame slog, or anything other issue because the game isn’t that complicated. Alex Battaglia's technical review of Shadow Warrior 3, as tested on PC, PS4 Pro and the back-compat plus PS5 rendition. Not unlike a syndicated sitcom, Shadow Warrior 3 starts without a misstep, stays interesting throughout, and never slows down. In that way, Shadow Warrior 3 is kind of perfect. You'll find plenty examples of these mechanical additions in the new 10-minute gameplay trailer above.Īnd if your appetite (and bloodlust) is sufficiently whetted, there'll be plenty more where that came from when Shadow Warrior 3 arrives on PC, Xbox, and PlayStation - including PlayStation Now for subscribers - on 1st March. Shadow Warrior 3 - Full Gameplay Trailer.Įlsewhere, there are some structural tweaks, with Flying Hog previously revealing the game will lean a little more heavily on linear stages, rather than replicating the somewhat divisive open-world structure of part 2, while new execution finishers give players the opportunity to swipe enemy weapons and use them to obliterate nearby foes for a short time. The gist of it, though, is that, alongside the ability to upgrade their sword, players are now encouraged to mix up their melee and ranged attacks via a new system that sees enemies downed by a katana dropping ranged ammo, while successful ranged kills drop health. Shadow Warrior 3 expands on the series' usual free-running-style acrobatic action with a new grappling hook ability, and also brings some tweaks to the core gun-and-sword-play, as more thoroughly detailed in a new PlayStation Blog post. This third entry in developer Flying Wild Hog's delightfully gaudy FPS reboot - inspired by 3D Realms' 1997 shooter Shadow Warrior - once again follows the katana-slicing, gun-toting adventures of protagonist Lo Wang, who this time finds himself traversing Neo-Feudal Japan on a quest to recapture an ancient dragon unleashed from its eternal prison. Having successfully navigated a bit of a delay toward the end of last year, Shadow Warrior 3 is teetering on the precipice of its PlayStation, Xbox, and PC release - and publisher Devolver Digital has now confirmed it'll also be Wanging its way to PlayStation Now, and available to all subscribers, come launch day next Tuesday, 1st March.
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